Hawaii iOS Developer Meetup – Session 40

This was a fantastic meetup! It really helps to do the tutorial 5 times so you don’t even have to think about it. There were no gaps in the talk and I felt very proud for giving it my best.

During this meetup I covered 2 tutorials.

The first tutorial covered setting up Unity, importing the ARKit plugin, and exporting the project from Unity to iOS, opening the project in Xcode, and building to the device.

The second tutorial covered setting up a cool animation to use 3d models and animations to create a hole in the ground that opens up in augmented reality that allows you to look inside of the hole with your iPhone.

Truth be told, I couldn’t get the project to compile before the meetup. There was a bug in the C# script that was being applied to the animation. Luckily, Chae got the meetup early and we paired on the problem. In 5 minutes we traced the bug, looked up the documentation, updated the function call with a generic type and the code compiled.

I am continually in awe of the power of pair programming. Four eyes are better than two 🙂

Next week I’ll be covering SpriteKit in Swift 4 to create 2d games. Please RVSP if you’re interested in attending the next meet up.

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Author: David Neely

Professional Software Developer. Technology and Web Coordinator at the University of Hawaii's Manoa Career Center.